Location-based entertainment VR solutions

Neurogaming is a joint venture between Wargaming, an award-winning game developer & publisher, and VRTech, a group of companies offering a diverse portfolio of innovative virtual reality projects.

Glasses
Vision To make location-based
VR entertainment accessible globally
Appeal audience 1 Neurogaming is an ecosystem bringing together
technology, content, and consumers
NEWS AND PRESS
09/06/2018

First World of Tanks VR Tournament finished

Since May 11, thousands of participants from Moscow and Moscow region, St. Petersburg, Krasnodar, Alexandrov, Blagoveshchensk, Abakan and Khabarovsk conducted fierce virtual battles and figured out in the network of the PlayVR halls, which of them will become the best in VR. 32 fighters came to the Final today. Dmitry "Vilial" Badaykin from St. Petersburg received the main prize - UAZ "Patriot" World of Tanks Edition. Dmitry Taranov from Saratov took the second place, becoming the owner of the HP Omen gaming laptop. Kaplan "Itachi" Izhayev from Kislovodsk came on the third step of the podium and received the virtual reality system HTC Vive Pro.


07/06/2018

VIVE about ArtVR

The VIVE Arts appraised the ArtVR project «Goncharova and Malevich: In Three Dimensions» as the world’s first fully immersive virtual-reality-enhanced exhibition. The project was developed by Neurogaming, and ArtVR has teamed up with HTC Vive to provide visitors with the most up-to-date VR headset to ensure that their experience is cutting-edge and memorable.


  • Goal
  • Challenge
  • Solution
Attract audience VR is prohibitive at $2,000+ entry cost Location-based entertainment makes adoption easy Peolple get to try new experiences with plenty of space, guidance from trained staff, and tailored content.
  • Goal
  • Challenge
  • Solution
Operate business VR has no scalable business model LBE enables monetization There is already a positive ROI atone location and potential for digital monetization and scale effect.
  • Goal
  • Challenge
  • Solution
Retain with content VR is a once-only experience LBE drives retention People come back for more highly social and immersive multiplayer games.